Module Specifications.
Current Academic Year 2024 - 2025
All Module information is indicative, and this portal is an interim interface pending the full upgrade of Coursebuilder and subsequent integration to the new DCU Student Information System (DCU Key).
As such, this is a point in time view of data which will be refreshed periodically. Some fields/data may not yet be available pending the completion of the full Coursebuilder upgrade and integration project. We will post status updates as they become available. Thank you for your patience and understanding.
Date posted: September 2024
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Coursework Only |
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Description This module provides a platform for showcasing trends in emerging media across the field of multimedia production. It observes and evaluates new, innovative, experimental and emerging works in domains of audio, acoustics, video, interactive media, physical computing, online media, image and moving image, and the Internet of Things. It surveys the 'state of the art' in these various domains and critically reports on key new practices. | |||||||||||||||||||||||||||||||||||||||||||
Learning Outcomes 1. Demonstrate where and how to research nascent forms of media that are not yet established in the canon 2. Evaluate new, emerging and experimental forms of media 3. Report on key trends in multimedia 4. Situate emerging media forms and trends with regard to contemporary commercial, social, and artistic uses 5. Critically assess and relate the impact of emerging media on established forms 6. Assess the ideological and psychological impact of emerging media with reference to the relevant theoretical material | |||||||||||||||||||||||||||||||||||||||||||
All module information is indicative and subject to change. For further information,students are advised to refer to the University's Marks and Standards and Programme Specific Regulations at: http://www.dcu.ie/registry/examinations/index.shtml |
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Indicative Content and Learning Activities
LecturesLectures by staff who specialise in an area of emerging media. Frameless (360) video; attention, immersion and narrative. Spatial audio; audience and experience. eLearning; interaction, innovation and user experience. Still and moving image: art contexts, trends and multimedia contexts. Physical computing: data, networks and narrative. Interaction: installation, planning, diverse I/Os.ShowcasesScreenings and/or demonstrations of examples of emerging media to include emerging trends in video, audio, e-learning, still and moving image, physical computing and interaction. | |||||||||||||||||||||||||||||||||||||||||||
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Indicative Reading List
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Other Resources 27010, Website, 0, Neural, http://neural.it/, 27011, Website, 0, Furtherfield, http://furtherfield.org/, 27012, Website, 0, Ars Electronica, http://www.aec.at/news/en/, 27013, Website, 0, Rhizome, http://rhizome.org/, 27014, Website, 0, Hyperallergic, http://hyperallergic.com/, 27019, Academic Journal, 0, Leonardo, https://muse.jhu.edu/journal/116, 27020, Academic Journal, 0, Leonardo Music Journal, https://muse.jhu.edu/journal/119, 27021, Academic Journal, 0, Journal of Media Practice, http://www.tandfonline.com/loi/rjmp20, 27022, Academic Journal, 0, Screenworks, http://screenworks.org.uk/, | |||||||||||||||||||||||||||||||||||||||||||