Module Specifications..
Current Academic Year 2023 - 2024
Please note that this information is subject to change.
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None Learners will re-submit the assignment as described on original assignment brief - thus they will submit a digital production (such as a webquest) and also a Reflective Journal. |
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Description The purpose of this module is to enable students to design and publish an online learning activity and also to identify and analyse key issues in the use of ICT in creating or supporting meaningful Learning Environments. Learners will engage in a series of lectures, workshops and ICT practical sessions that will enable the learner to design, develop and critically review an online educational resource (such as a webquest) that can be used in adult and further education. Learners will also reflect on key issues related to the integration of technology (particularly social media, Web 2.0 and Web 3.0 technologies) in education. | |||||||||||||||||||||||||||||||||||||||||
Learning Outcomes 1. Identify the key elements of a technology-enabled Learning Environment 2. Analyse the role of ICT in the creation of Learning Environments 3. Examine and critically reflect on issues associated with using ICT (particularly social media, Web 2.0 and Web 3.0 technologies) to create Learning Environments 4. Appraise and evaluate ICT tools used to create Learning Environments 5. Design, develop and publish an online learning activity that can be used within adult and/ or further education | |||||||||||||||||||||||||||||||||||||||||
All module information is indicative and subject to change. For further information,students are advised to refer to the University's Marks and Standards and Programme Specific Regulations at: http://www.dcu.ie/registry/examinations/index.shtml |
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Indicative Content and Learning Activities
Theme 1Overview of Learning Environments What constitutes a Learning environment?What is the role of ICT in the creation of a learning environment? Why is ICT being promoted in Learning Environments? What are the key issues arising from the use of ICT in Learning Environments? What competencies do Learners/ Teachers/ Trainers need to perform activities or function within an ICT-enabled Learning Environment?Theme 2Current Issues in creation of Learning Environment: Pedagogy, Accessibility, e_Safety, Digital Natives versus Digital Immigrants, Flexibility, InteractivityTheme 3How to design and implement an online activity (such as WebQuest) - Planning site Overview - Story boarding the website - Selecting Tool, Deciding on Content, Implementing your design, Testing and evaluation.Theme 4Focus on Pedagogy in technology-enabled Learning Environments (Constructivism/ Collaborative Learning/ Independent Learning/ Multiple Intelligence Theory/ Communities of Practice and Communities of Learners)Theme 5Focus on Aesthetic in technology-enabled Learning Environments - Graphic Design - Principles of Graphic Design in online medium (Balance and Emphasis/ Simplicity/ Alignment/ Contrast and Consistency)Theme 6Multimedia - Exploring the use of Video/ Animation/ Audio/ Graphics/ Images in online Learning EnvironmentsTheme 7Practical Skills Training - Workshops on use of software such as Google sites/ Hot Potatoes in the formation and publication of an online learning activity (such as WebQuest) | |||||||||||||||||||||||||||||||||||||||||
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Indicative Reading List
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Other Resources None | |||||||||||||||||||||||||||||||||||||||||
Programme or List of Programmes
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Date of Last Revision | 12-OCT-10 | ||||||||||||||||||||||||||||||||||||||||
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