Module Specifications.
Current Academic Year 2024 - 2025
All Module information is indicative, and this portal is an interim interface pending the full upgrade of Coursebuilder and subsequent integration to the new DCU Student Information System (DCU Key).
As such, this is a point in time view of data which will be refreshed periodically. Some fields/data may not yet be available pending the completion of the full Coursebuilder upgrade and integration project. We will post status updates as they become available. Thank you for your patience and understanding.
Date posted: September 2024
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Description This module places an explicit focus on the role of the teacher in fostering creativity and innovation in the post-primary classroom. The module's multidisciplinary approach enables students to explore and experience a range of creative, collaborative and playful approaches to fostering creativity in teaching and learning. Delivered through a combination of lectures and workshops, the module introduces students to a range of tools and strategies from the fields of Digital Media, Drama and Linguistic Responsiveness and enables them as teachers to make effective use of these strategies in their professional practice. The module aims to foster a creative mindset among student teachers and to develop their capacity to foster a creative mindset among their pupils. It is designed to enhance student teachers’ professional creativity and to enable them to design learning experiences that promote the creativity and agency of all learners. Drawing on theories from the field of creativity in education, the module examines concepts and perceptions of creativity, principles and characteristics of creative learning environments, and pedagogical approaches that foster creativity and encourage student voice and agency. Student teachers will reflect on their own perceptions and understandings of creativity and critically reflect on the theoretical underpinnings of strategies explored in the module. The module will enable student teachers to draw on their own personal and professional creativity, develop their pedagogical expertise, grow their identities as educators and recognise themselves as creative professionals with a capacity to enhance their own creative potential and that of their pupils. The module will also provide student teachers with an opportunity to advance their communicative, digital and interpersonal skills. | |||||||||||||||||||||||||||||||||||||||||||
Learning Outcomes 1. Critically reflect on theories and practices relating to creativity and innovation in education and consider their application in post-primary education in Ireland 2. Identify the principles and conditions underpinning creative learning environments and recognise opportunities for promoting creativity in the post-primary classroom 3. Construct a creative learning environment which recognises the diverse linguistic and cultural heritage of learners and uses practices and processes that encourage student voice and agency 4. Experiment with and explore a range of digital media, drama and linguistically responsive teaching and learning strategies to develop their own creative mindset and foster a creative mindset among their pupils 5. Enhance professional practice by demonstrating creativity and innovation in the development of learning experiences and supportive learning environments for diverse learners 6. Participate in and collaborate on a range of creative tasks and communicate outputs using visual, narrative and digital media which demonstrate constructive, respectful and collegiate professional relationships | |||||||||||||||||||||||||||||||||||||||||||
All module information is indicative and subject to change. For further information,students are advised to refer to the University's Marks and Standards and Programme Specific Regulations at: http://www.dcu.ie/registry/examinations/index.shtml |
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Indicative Content and Learning Activities
CreativityConcepts and perceptions of creativity. Principles and characteristics of creative learning environments. Pedagogical approaches that foster creativity and innovation.Theory and PracticeEngagement with relevant learning artefacts (e.g. curricular resources, digital and sensory stimuli, academic literature, policy documents etc.) to understand the relationship between theory and practice.Drama StrategiesStill Image. Soundscapes. Movement. Role play. Process Drama. Storytelling.Digital MediaVideo creation. Open educational resources. Searching. Creative Commons. Re-mix. Improve and Redistribute.The culturally and linguistically diverse classroomMultilingualism. Accessing the curriculum through an additional language. Techniques to aid comprehension and understanding of content | |||||||||||||||||||||||||||||||||||||||||||
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Indicative Reading List
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Other Resources None | |||||||||||||||||||||||||||||||||||||||||||