Module Specifications..
Current Academic Year 2023 - 2024
Please note that this information is subject to change.
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Description This module introduces students to the Interaction Design (IxD) cycle and to the principle of user centered design. It provides students with the opportunity to practice the use of a variety of IxD tools to better understand users' needs, develop prototype interactive systems and evaluate those systems. | |||||||||||||||||||||||||||||||||||||||||
Learning Outcomes 1. Explain the process of user-centered design and its impact on user experience. 2. Carry out usability assessment of interactive systems. 3. Create design artefacts that assist with ideation and protyping. 4. Evaluate approaches to user research. 5. Work in teams with classmates online. 6. Design a basic experimental and qualitative study. 7. Communicate ideas orally and in writing. 8. Apply citing and referencing skills to written work | |||||||||||||||||||||||||||||||||||||||||
All module information is indicative and subject to change. For further information,students are advised to refer to the University's Marks and Standards and Programme Specific Regulations at: http://www.dcu.ie/registry/examinations/index.shtml |
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Indicative Content and Learning Activities
Introduction to Interaction Designo Defining Usability o Defining User Experience o The User Centred Design Cycle o Principles of User Centred Design o Contemporary Issues in Interaction DesignLearning to Learno Academic Writing o Citing and Referencing o Locating Secondary Sources o Group work and Presentation SkillsResearch Methodso Quantitative vs Qualitative Data o Survey Design o Interviewing o Focus Groups o Observation o Experimentation o Diary Study o Analysing DataEstablishing requirementso Approaches, Using Research Methods, o Task Analysis, Journey Mapping, Personas, Scenarios, Use Cases o Information Architecture o Establishing Requirements o Meeting Business Requirements o Case studiesSketching and Prototypingo Storyboarding o Low Fidelity o High Fidelity o Prototyping Tools/Wireframes o Prototyping - Case studiesEvaluating usability and user experienceo Usability Testing o Heuristic Evaluation o Qualitative evaluation o Think Aloud protocol o Evaluation Case studies | |||||||||||||||||||||||||||||||||||||||||
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Indicative Reading List
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Other Resources None | |||||||||||||||||||||||||||||||||||||||||
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Date of Last Revision | 08-DEC-10 | ||||||||||||||||||||||||||||||||||||||||
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