Module Specifications.
Current Academic Year 2024 - 2025
All Module information is indicative, and this portal is an interim interface pending the full upgrade of Coursebuilder and subsequent integration to the new DCU Student Information System (DCU Key).
As such, this is a point in time view of data which will be refreshed periodically. Some fields/data may not yet be available pending the completion of the full Coursebuilder upgrade and integration project. We will post status updates as they become available. Thank you for your patience and understanding.
Date posted: September 2024
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Coursework Only |
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Description This module explores the science underpinning behaviour change, including barriers and facilitators; design aspects of behaviour change, as well as innovations in technology and behaviour change. | |||||||||||||||||||||||||||||||||||||||||||
Learning Outcomes 1. Critically understand the role of behavioural science in technology design 2. Critically consider existing behaviour change frameworks and digital behaviour change methodologies 3. Identify and analyse key factors influencing behaviour change at individual, organisational and societal level 4. Plan and appraise a digital behaviour change intervention for a specific target behaviour and population | |||||||||||||||||||||||||||||||||||||||||||
All module information is indicative and subject to change. For further information,students are advised to refer to the University's Marks and Standards and Programme Specific Regulations at: http://www.dcu.ie/registry/examinations/index.shtml |
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Indicative Content and Learning Activities
Setting the groundwork for behaviour changePractical and ethical considerations, identifying and defining target behaviour; identifying barriers and facilitators of behaviour change; Use and misuse of behaviour sciencesTheory driven and evidence based behaviour changeTheory driven and evidence based behaviour change including behaviour change methodologies; exploration and comparison of frameworks and models, design of a behaviour change interventionInterventions for behaviour change at the individual, organisational societal levelsThe complex relationship between behaviour and technologyThe complex relationship between behaviour and technology; types of technology (from the obvious computing technology to “lower tech”) for behaviour change; intentional and accidental behaviour change, Persuasive technology, behaviour change technologyDesign, implementation and assessment: Using technology at all stages of the behaviour change process.Assessing intervention outcomes from objective measures to user experience | |||||||||||||||||||||||||||||||||||||||||||
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Indicative Reading List
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Other Resources None | |||||||||||||||||||||||||||||||||||||||||||