Module Specifications
Academic Year 2025 - 2026
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Description The purpose of this module is to provide an overview of the various innovative technologies in computing. There will be seminars on innovative technologies being researched activities by lecturers and researchers in the School of Computing and other Schools. Students are expected to participate in a variety of innovative teaching approaches and activities throughout the semester and will apply knowledge gained in a variety of formats. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Learning Outcomes 1. 1E37FC55-9833-0001-37F9-18351D901E18 2. Explain innovative technologies being researched in the university and industry. 4. 22,7,6,23,8,11,9,10 5. 1 6. 1E37FC55-A766-0001-1631-58208E80DAC0 7. Produce an output in a group the shows their understanding of innovative and disruptive technologies. 9. 7,6,8,11,9,10 10. 2 11. 1E37FC55-BB27-0001-3295-E31013E016FC 12. Evaluate the societal, personal and psychological impacts of innovative and disruptive technologies. 14. 22,7,6,8,21,11,9,10 15. 3 16. 1E37FC55-C9B1-0001-DE73-13901DE31FBB 17. Analyse the potential impact of innovative and disruptive technologies. 19. 22,7,6,8,21,11,9,10 20. 4 21. 1E37FC55-D5AE-0001-DB38-A38015F01486 22. Develop an artefact that demonstrates an understanding of innovative and disruptive technologies. 24. 22,7,6,8,21,11,9,10 25. 5 26. 1E37BEA4-D677-0001-B9F8-15A019E010C0 27. Demonstrate an understanding of the technical aspect of innovative technologies being researched in the university and industry. 29. 7,6,8,11,9,10 30. 6 31. 1E37BEA5-0FB8-0001-8D75-1FE01A0018BB 32. Evaluate the different types of collaborative situations, and the role of technology in facilitating effective co-operation. 34. 7,6,8,21,11,9,10 35. 7 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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All module information is indicative and subject to change. For further information,students are advised to refer to the University's Marks and Standards and Programme Specific Regulations at: http://www.dcu.ie/registry/examinations/index.shtml
Indicative Content and Learning Activities
| Artificial Intelligence and Machine Learning An overview of Artificial Intelligence (AI) and Machine Learning (ML) Virtual Reality (VR) and Augmented Reality (AR) An overview of Virtual Reality (VR) and Augmented Reality (AR). Internet of Things, pervasive and ubiquitous computing An overview of Internet of Things (IoT), pervasive and ubiquitous computing. Natural Language Processing and related technologies An overview of Natural Language Processing and related technologies (e.g. Machine Learning) Educational Technologies An overview of Educational Technologies and how Computer Assisted Learning (CAL) can impact education. This will look at both formal and informal learning at different stages of education. Industry-led topics Industry speakers will share information on innovative technologies in their field. Research Centre-led topic Speakers from different research centres will provide insights into the innovative technologies they are currently researching.
Indicative Reading List | Books: None Articles: None
Other Resources |
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