Registry
Module Specifications
Archived Version 2020 - 2021
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Description This module introduces students to the Interaction Design (IxD) cycle and to the principle of user centered design. It provides students with the opportunity to practice the use of a variety of IxD tools to better understand users' needs, develop prototype interactive systems and evaluate those systems. | |||||||||||||||||||||||||||||||||||||||||
Learning Outcomes 1. Explain, using examples, user-centred design. 2. Carry out usability assessment of interactive systems. 3. Explain user experience from socio-cultural and ecological perspectives. 4. Apply knowledge of social and organizational processes to interaction design and evaluation. 5. Evaluate how Interaction Design mediates a variety of cultural practices (e.g. work, education, making and sustaining friendship, play). 6. Design a basic experimental and qualitative study. 7. Communicate ideas orally and in writing. | |||||||||||||||||||||||||||||||||||||||||
All module information is indicative and subject to change. For further information,students are advised to refer to the University's Marks and Standards and Programme Specific Regulations at: http://www.dcu.ie/registry/examinations/index.shtml |
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Indicative Content and
Learning Activities Introduction to Interaction Designo Defining Usability o Defining User Experience o The User Centred Design Cycle o Principles of User Centred Design o The Technology as Experience FrameworkLearning to Learno Academic Writing o Citing and Referencing o Locating Secondary Sources o Group work and Presentation SkillsResearch Methodso Quantitative vs Qualitative Data o Survey Design o Interviewing o Focus Groups o Observation o Experimentation o Diary Study o Analysing DataEstablishing requirementso Approaches, Using Research Methods, o Task Analysis, Journey Mapping, Personas, Scenarios, Use Cases o Information Architecture o Establishing Requirements - Case studiesSketching and Prototypingo Storyboarding o Low Fidelity o High Fidelity o Prototyping Tools/Wireframes o Prototyping - Case studiesEvaluating usability and user experienceo Usability Testing o Heuristic Evaluation o Qualitative evaluation o Think Aloud protocol o Evaluation Case studies | |||||||||||||||||||||||||||||||||||||||||
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Indicative Reading List
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Other Resources None | |||||||||||||||||||||||||||||||||||||||||
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