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Module Specifications..

Current Academic Year 2023 - 2024

Please note that this information is subject to change.

Module Title Emerging Media Praxis
Module Code CM5037
School School of Communications
Module Co-ordinatorSemester 1: Declan Tuite
Semester 2: Declan Tuite
Autumn: Declan Tuite
Module TeachersDeclan Tuite
NFQ level 9 Credit Rating 5
Pre-requisite None
Co-requisite None
Compatibles None
Incompatibles None
Coursework Only
Description

Course Builder Emerging Media Praxis offers a space presenting and analysing trends in emerging media. It will employ an intermedia and historically informed comparative approach for studying emergent media forms. Students will critically investigate emerging media and develop the ability to communicate theoretical insights that will contribute to their practise based work. Through engagement with the course material students will be able to reflect upon the ethical and social implications of developments within the field of state of the art media productions. Students will develop appropriate practice-based research strategies to investigate and ways computational media are embedded in the cultural, aesthetic structures of society. Students will explore both the current practices of media producers in emerging media contexts, along with novel insights about emerging media and the way it affects our lives, families, and businesses.

Learning Outcomes

1. present and analyse trends in emerging media
2. reflect upon the ethical and social implications of developments within the field of state of the art media productions
3. develop appropriate practice-based research strategies to investigate and ways computational media are embedded in the cultural, aesthetic structures of society.
4. situate emerging media forms and trends with regard to contemporary commercial, social, and artistic uses
5. communicate theoretical insights that will contribute to practise based work.



Workload Full-time hours per semester
Type Hours Description
Lecture22Lectures and showcases on emerging media
Assignment Completion43Write up and reporting on Merging Media artefact(s)
Fieldwork25Data gathering through engagement with emerging media artefacts and installation, gallery, conference attendance
Directed learning35Review of Emerging Media and key literatures
Total Workload: 125

All module information is indicative and subject to change. For further information,students are advised to refer to the University's Marks and Standards and Programme Specific Regulations at: http://www.dcu.ie/registry/examinations/index.shtml

Indicative Content and Learning Activities

Emerging Media Trends
Exemplar of media forms showcases and analysed:- Branching Narrative - non-linear Storytelling - Interactive Film Tactile Digital Media Participatory Story, Co-Creation, Civic Media, XR - Augmented Reality/Mixed Reality Experience Industry ( Alternate Reality Gaming/Escape Rooms/Immersive Augmented Theatre / Live Events) Ephemeral Media Storytelling - (snapchat etc) Data Storytelling Location sensitive media. Bio-responsive/Bio-connected Story

Frameworks
Pleasure / Spectacle / Carnival. Remediation and Remix. Convergence. Place and Space. Embodiment, Haptics and the body as a site of knowledge / interface

Practice Based Research.
Understanding practice as research in media creation. Situating and contextualising practice based research artefacts.

Ethical and social implications of developments within emerging media productions
Understanding emerging media as embedded in the cultural, aesthetic structures of society. Explore both the current practices of media producers in emerging media contexts, along with novel insights about emerging media and the way it affects our lives, families, and businesses.

Assessment Breakdown
Continuous Assessment100% Examination Weight0%
Course Work Breakdown
TypeDescription% of totalAssessment Date
EssayIdentify and report on an emerging media. Analyse or develop appropriate practice based research methodologies to communicate and relevant theories.100%Week 12
Reassessment Requirement Type
Resit arrangements are explained by the following categories;
1 = A resit is available for all components of the module
2 = No resit is available for 100% continuous assessment module
3 = No resit is available for the continuous assessment component
This module is category 1
Indicative Reading List

  • Erin Pangilinan (Author), Steve Lukas (Author), Vasanth Mohan (Author): 2019, Creating Augmented and Virtual Realities: Theory and Practice for Next-Generation Spatial Computing, O'Reilly Media, 978-149204419
  • Kelly McErlean: 2018, Interactive Narratives and Transmedia Storytelling, Routledge, 978-113863882
  • Hazel Smith, Roger T. Dean: 2009, Practice-led research, research-led practice in the creative arts, Edinburgh University Press, Edinburgh, 9780748636297
  • Practice as Research: Approaches to Creative Arts Enquiry: 2010, Practice as Research: Approaches to Creative Arts Enquiry, I.B. Tauris, 978-184885301
  • Patricia Leavy: 2015, Method Meets Art, Second Edition: Arts-Based Research Practice, The Guilford Press;, 978-146251332
  • Robert C. Scharff: 2014, Philosophy of Technology, Wiley-Blackwell, 978-111854725
  • Ronald Sandler (Editor): 2016, Ethics and Emerging Technologies, Palgrave Macmillan, 978-02303670
Other Resources

0, Academic Journal: Leonardo, 0, Leonardo, MIT Press, https://muse.jhu.edu/journal/116,
Programme or List of Programmes
GDEMEDGraduate Diploma in Emerging Media
MSCEMMSc in Emerging Media
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