Latest Module Specifications
Current Academic Year 2025 - 2026
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Description Never before in history has innovation offered promise of so much to so many in so short a time. -Bill Gates This module introduces students to the latest thinking and practices on innovation and entrepreneurship in multiple contexts including, new venture creation, high-tech, corporate, and social organisations. Students will learn and apply a variety of strategic innovation frameworks including Design Thinking and Business Model Innovation. This is an experiential module and student teams will have the opportunity to work collaboratively with instructors on a real-world innovation challenge. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Learning Outcomes 1. Explain and critically evaluate the key frameworks in design thinking and innovation literatures, in the context of entrepreneurship 2. Identify and validate an innovative strategy for an emergent corporate, government, or social product or service. 3. Present, explain, and make recommendations on an innovative solution. 4. Identify and explain the key sources, enablers, and barriers to innovation in different contexts. 5. Build and maintain an effective entrepreneurial team and networks based on the needs of the project. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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All module information is indicative and subject to change. For further information,students are advised to refer to the University's Marks and Standards and Programme Specific Regulations at: http://www.dcu.ie/registry/examinations/index.shtml |
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Indicative Content and Learning Activities
Introduction: Entrepreneurship and Innovation in Business Understanding the importance of entrepreneurship and innovation for both corporate and economic growth. The relationship between R&D, innovation and entrepreneurship. The role of champions and intrapreneurs. Managing Innovation with Organizations Approaches to corporate entrepreneurship and innovation - how companies drive innovation. Open innovation and network theories of innovation. Barriers to entrepreneurship and innovation. Sources of Innovation Types of innovation – incremental and radical: technological; platform; business model; customer experience. Assessment of different toolkits and practices. Design Thinking and Innovation The origins and uses of design thinking; Attributes and tools of Design Thinking; The Growth versus Fixed Mindset - Carol Dwedk; Team goal orientation; Customer journey mapping; Customer closeness and insights; Creating personas; Designing the user experience with and for customers The Lean Start-up Ries and the Lean Start-up, Osterwalder and the Business Model Canvas, Value Proposition Canvas, Maurya and the Lean Canvas, Prototyping, The MVP, Prototype testing and validation. Understanding R&D and Intellectual property The role and impact of R&D in an organisation. The link between R&D and Innovation. The knowledge transfer, absorptive capacity and commercialisation process. The value of innovation and IP. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Indicative Reading List Books:
Articles:
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Other Resources None | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||