Latest Module Specifications
Current Academic Year 2025 - 2026
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Description This module explores the science underpinning behaviour change, including barriers and facilitators; design aspects of behaviour change, as well as innovations in technology and behaviour change. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Learning Outcomes 1. 1E37CB74-4F28-0001-3681-115A11E013B4 2. Critically understand the role of behavioural science in technology design 5. 1 6. 1E37CB74-4BA6-0001-D848-B85314811ECC 7. Critically consider existing behaviour change frameworks and digital behaviour change methodologies 10. 2 11. 1E37CB74-5955-0001-8AED-66801D661B4F 12. Identify and analyse key factors influencing behaviour change at individual, organisational and societal level 15. 3 16. 1E37CB74-6030-0001-716A-91C0D2031685 17. Plan and appraise a digital behaviour change intervention for a specific target behaviour and population 20. 4 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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All module information is indicative and subject to change. For further information,students are advised to refer to the University's Marks and Standards and Programme Specific Regulations at: http://www.dcu.ie/registry/examinations/index.shtml |
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Indicative Content and Learning Activities
Setting the groundwork for behaviour change Practical and ethical considerations, identifying and defining target behaviour; identifying barriers and facilitators of behaviour change; Use and misuse of behaviour sciences Theory driven and evidence based behaviour change Theory driven and evidence based behaviour change including behaviour change methodologies; exploration and comparison of frameworks and models, design of a behaviour change intervention Interventions for behaviour change at the individual, organisational societal levels The complex relationship between behaviour and technology The complex relationship between behaviour and technology; types of technology (from the obvious computing technology to “lower tech”) for behaviour change; intentional and accidental behaviour change, Persuasive technology, behaviour change technology Design, implementation and assessment: Using technology at all stages of the behaviour change process. Assessing intervention outcomes from objective measures to user experience | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Indicative Reading List Books:
Articles: None | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Other Resources None | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||