DCU Home | Our Courses | Loop | Registry | Library | Search DCU
<< Back to Module List

Latest Module Specifications

Current Academic Year 2025 - 2026

Module Title Applied studies in games I
Module Code SPO1011 (ITS: SS119)
Faculty Health & Human Performance School Science & Health
NFQ level 8 Credit Rating 5
Description

-This module will introduce students to the invasion games classification as used in the Post Primary Curriculum. -It will explore the use of a range of invasion games as the framework for exploring instructional models including but not limited to Teaching Games for Understanding (TGFU). -It will highlight invasion games as multi-disciplinary activities that require transferable skills. -It will introduce pedagogy principles for good teaching and learning for junior cycle Physical Education.

Learning Outcomes

1. Describe the invasion games classification and their application to the curriculum for Junior Cycle Physical Education (JCPE)
2. Explain the rules, skills and tactics of a variety of invasion games and and be able to identify their transferability to other activities
3. Plan and organise games lessons appropriate for age and ability for junior cycle students which apply appropriate teaching progressions for skill and tactical development
4. Apply appropriate and effective pedagogy i.e. teaching styles, differentiation and assessment and instuctional models i.e. Teaching Games for Understanding.
5. Demonstrate the development of organisational skills, observational skills, group work skills, leadership skills, oral and written communication skills.


WorkloadFull time hours per semester
TypeHoursDescription
Lecture24Practical lectures covering objectives 1-5
Tutorial2Theoretical Lectures
Tutorial2Assessment Tutorials
Online activity4Assessment Discussion boards
Directed learning24Bookings made for application of learning gained in lecture time for Games sense development
Independent Study69All work required to prepare for lectures and dowload resources from moodle, prepare for and complete assessments and create a theoretical and resources portfolio for teaching practice
Total Workload: 125
Section Breakdown
CRN21052Part of TermSemester 2
Coursework0%Examination Weight0%
Grade Scale40PASSPass Both ElementsY
Resit CategoryRC1Best MarkN
Module Co-ordinatorMéabh CorrModule TeacherMika Manninen
Assessment Breakdown
TypeDescription% of totalAssessment Date
ParticipationTeam Plan and Teach lesson20%Once per semester
AssignmentPedagogy Lesson Plan20%Once per semester
EssayReflection of Pedagogy in Own Lesson30%Once per semester
Formal ExaminationEnd-of-Semester Final Examination30%End-of-Semester
Reassessment Requirement Type
Resit arrangements are explained by the following categories;
RC1: A resit is available for both* components of the module.
RC2: No resit is available for a 100% coursework module.
RC3: No resit is available for the coursework component where there is a coursework and summative examination element.

* ‘Both’ is used in the context of the module having a coursework/summative examination split; where the module is 100% coursework, there will also be a resit of the assessment

Pre-requisite None
Co-requisite None
Compatibles None
Incompatibles None

All module information is indicative and subject to change. For further information,students are advised to refer to the University's Marks and Standards and Programme Specific Regulations at: http://www.dcu.ie/registry/examinations/index.shtml

Indicative Content and Learning Activities

Indicative Reading List

Books:
  • Griffin, L. and Butler, J.: 2005, Teaching Games for Understanding: Theory, Research and Practice, Human Kinetics,
  • Hanrahan, S. and Carlson, T.: 2000, Games Skills: A Fun Approach to Learning Sports Skills., Human Kinetics,
  • Launder, A.: 2001, Play Practice., Human Kinetics,


Articles:
  • Kirk, D. MacPhail, A.: 2002, Teaching Games for Understanding and Situated Learning: Rethinking the Bunker-Thorpe Model,, Journal of Teaching in Physical Education, (2) 21, 515524
  • 0: 515525, 1
  • 515526: 1, Physical Education and Sport Pedagogy (Previously called the Journal of Teaching in Physical Education), 0,
  • 1: 2006, Influence of a hybrid Sport Education-Teaching Games for Understanding Unit on one Teacher and his students, Physical Education and Sport Pedagogy, Vol 11 (1), 1-27,
  • Pope, C. C.: 2008, Once more with feeling: affect and playing with the TGfU model, Physical Education and Sport Pedagogy, Vol 10 (3), 271-286, 515529
  • 2002: The social nature of games: Australian preservice, European Physical Education Review, Vol 8 (3), 286-304,
Other Resources

  • 1: Nacsport, Nacsport for videoanalysis of game performance,

<< Back to Module List View 2024/25 Module Record for SS119