Registry
Module Specifications
Archived Version 2009 - 2010
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Module Aims | |||||||||||||||||||||||||||||||||
The aim of this module is to present the student with an overview of the current state-of-the-art in the world of digital media and the increasing digital nature of the world. The module will address issues of multimedia data creation and storage, including how to capture, encode and store. | |||||||||||||||||||||||||||||||||
Learning Outcomes | |||||||||||||||||||||||||||||||||
On completion of this module, the student will be able to: To know and be able to correctly utilise the three areas of technology associated with the Digital World – audio, images and video To know how to utilise the three key areas of technology in order to support digital entertainment. To understand and be able to apply the three key areas of technology to support digital business and e-commerce. To know, to evaluate and to be able to correctly apply the technologies required for organising information in the digital world and in digital libraries. To understand at an overview level, how search engines can operate over text and multimedia data, to provide retrieval facilities and how this can be applied to digital libraries. To know about, to appreciate and to utilise many of the key digital technologies that affect our lives today and into the future. These technologies are; Mobile Media Access (MP3, MP4), Personal Media Organisation, Digital TV, Collaborative, Haptic and Tactile Information Access, Blogging & Social Networking, Human Digital Memories, Gaming, Virtual Reality, Digital Homes and Digital Education, Location aware archives (GPS & RFID), Multisensory computing and sensor networks. | |||||||||||||||||||||||||||||||||
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Assume that a 10 credit module load represents approximately 150 hours' work, which includes all teaching, in-course assignments, laboratory work or other specialised training and an estimated private learning time associated with the module. | |||||||||||||||||||||||||||||||||
Indicative Syllabus | |||||||||||||||||||||||||||||||||
The syllabus will consist of three sections; content creation (1); content organisation (2) and the key digital technologies of today and tomorrow. Section 1 and 2 will run sequentially, with the section on key digital technologies running concurrently with section 1 and 2. | |||||||||||||||||||||||||||||||||
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Indicative Reading List | |||||||||||||||||||||||||||||||||
Core -Multi-media : Making it work (6th ed), Ted Vaughan, Supplementary | |||||||||||||||||||||||||||||||||
Programme or List of Programmes | |||||||||||||||||||||||||||||||||
BSSA | Study Abroad (DCU Business School) | ||||||||||||||||||||||||||||||||
BSSAO | Study Abroad (DCU Business School) | ||||||||||||||||||||||||||||||||
EC | BSc in Enterprise Computing | ||||||||||||||||||||||||||||||||
ECSA | Study Abroad (Engineering & Computing) | ||||||||||||||||||||||||||||||||
ECSAO | Study Abroad (Engineering & Computing) | ||||||||||||||||||||||||||||||||
HMSA | Study Abroad (Humanities & Soc Science) | ||||||||||||||||||||||||||||||||
HMSAO | Study Abroad (Humanities & Soc Science) | ||||||||||||||||||||||||||||||||
SHSA | Study Abroad (Science & Health) | ||||||||||||||||||||||||||||||||
SHSAO | Study Abroad (Science & Health) | ||||||||||||||||||||||||||||||||
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