Registry
Module Specifications
Archived Version 2022 - 2023
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Description This course develops students' understanding of cognitive and social psychology and organisational theory, as they apply to the design and use of interactive systems. The course enables students to use the resulting knowledge, in conjunction with the tools and procedures learned in HS1, to understand users' needs, develop prototype interactive systems and evaluate those systems. | |||||||||||||||||||||||||||||||||||||||||
Learning Outcomes 1. Evaluate interaction design using research on human information processing. 2. Discuss emotional aspects of the user experience 3. Assess the impact of computer mediation on social and organisational processes 4. Explain, using examples, the psychological processes involved in organizing, including group processes, trust, and influence. 5. Evaluate research on how IxD mediates organisational practice. 6. Evaluate how Interaction Design mediates a variety of cultural practices (e.g. education, making and sustaining friendship, play). 7. Present the findings from their work orally and in writing. | |||||||||||||||||||||||||||||||||||||||||
All module information is indicative and subject to change. For further information,students are advised to refer to the University's Marks and Standards and Programme Specific Regulations at: http://www.dcu.ie/registry/examinations/index.shtml |
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Indicative Content and
Learning Activities User cognition and design- What makes users attend to stimuli? - Perception of stimuli - Memory and user mental models - Reasoning and Decision Making - Model of Everyday Action - Implications for accessibility, usability and the user experienceUser affect and design- Motivation and Goals - Emotional Processing - Three level model of Emotional Design - Technology as Experience Model - Persuasive DesignDesigning to support user communication- Theories of Communication - Making Collaboration Work - Computer Mediated Collaborative WorkDesigning to support users in groups- Group and Team Processes - Influencing Others - Relationships at Work - Virtual Teams - CulturesDesigning to support people working in organisations- Sociotechnical Systems Theory - Multitasking - Distributed Working - Technology and Organisational Structures | |||||||||||||||||||||||||||||||||||||||||
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Indicative Reading List
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Other Resources None | |||||||||||||||||||||||||||||||||||||||||
Programme or List of Programmes | |||||||||||||||||||||||||||||||||||||||||
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